Reviewed · DERRY TOURS & EXPERIENCES

Derry/Londonderry: Attractions Pass

★ 2.5 · 4 reviews 1 - 2 days From $34 Operated by Open Pass · Bookable on GetYourGuide
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Derry packs a lot into a scan-and-go pass. This official Visit Derry and Londonderry Attractions Pass is built for a short stay in the Walled City, with access to 10 handpicked city-centre attractions and a focus on the places that shaped local life. If you like history you can walk past, not just read about, this is the kind of ticket that helps you cover the highlights efficiently.

What I really like is the mix of entry sites and guided context. You can do the Bogside History Walking Tour (or the Martin McCrossan City Walking Tour), then use your pass to step into museums and heritage stops like the Siege Museum, The Museum of Free Derry, and the Tower Museum.

The main drawback is value depends on how much you actually use. Some included attractions are currently closed, and a couple of people felt many stops were free anyway, so you’ll want to sanity-check your plan before you commit.

Key things to know before you buy

Derry/Londonderry: Attractions Pass - Key things to know before you buy

  • Digital pass, fast entry: you scan your pass at each attraction you choose.
  • Two history-walk options: Bogside History Walking Tour or Martin McCrossan City Walking Tour.
  • Tower Museum is a likely anchor: it’s one of the clearest ticketed stops people rely on.
  • City-centre focus: the pass is meant for staying in and around the Walled City area.
  • Some included sites may be shut: certain churches and the Saint Columba Heritage Centre are listed as closed right now.

How the attractions pass works once you’re in Derry

Derry/Londonderry: Attractions Pass - How the attractions pass works once you’re in Derry
This is not a timed tour where you have to stay with a group all day. Your pass is digital, and after booking it’s emailed to you, then you use it by scanning at each attraction you want to enter. That structure is great for independent travelers who want control: you can pace yourself, start early, take breaks, and decide on the fly what feels worth it.

It’s also built for a short window. The pass is valid for 1 to 2 days, and you can spread your stops across two days if you want a calmer rhythm (especially useful if you hit a walking tour early and museums later). The provider also lists the pass as wheelchair accessible, which matters if you need step-free routes or more flexibility around entrances.

One practical move: check opening times before you go, especially in winter when hours can be shorter. With a pass like this, a closed attraction is not just a missed view. It’s a missed chance to use an included entry.

Also inked in under Londonderry Derry

What 10 entry sites can look like in 1 day (and 2 days)

Derry/Londonderry: Attractions Pass - What 10 entry sites can look like in 1 day (and 2 days)
The pass is aimed at the best of the Walled City core, so you can plan days that are mostly walkable. You’ll be bouncing between major history anchors and indoor stops, with themes that connect across the city: local heritage, churches and cathedrals, and museums that explain big events and community identity.

In a tight 1-day plan, you’re usually doing two big blocks:

  • a history walk in the morning or early afternoon, then
  • 2 to 4 museum and heritage entries later, depending on opening hours.

In a 2-day plan, you can separate the heavy parts. Day 1 can be the walk plus one museum that sets context. Day 2 can be the rest of the ticketed sites, plus time to linger outside around the City Walls, the Guildhall area, and other historic buildings mentioned as key highlights.

Still, pay attention to closures. The Saint Columba Heritage Centre and three church and cathedral sites are listed as closed right now: St Augustine’s Church, St Columb’s Cathedral, and St Eugene’s Cathedral. That doesn’t ruin the pass, but it changes the math, because those were supposed to be among the included stops.

Starting with the Walled City and the City Walls

Derry/Londonderry: Attractions Pass - Starting with the Walled City and the City Walls
Derry’s Walled City is more than a postcard idea. The City Walls are the kind of feature that helps you orient fast, and they give you a sense of how the city defended itself and how community life clustered inside the walls.

Even if you’re not doing every single entry site, starting with the walls can anchor your day. You’ll get an easy win early: photos, orientation, and a mental map for where the museums and walking tour areas sit. Think of it like laying down the storyline first, then using the pass to fill in the details.

If you’re the type who likes to know why a place matters, the walls plus a history walk is a strong pairing. You hear the context first, then you physically see the space where events unfolded.

History walking tours: Bogside History and Martin McCrossan City Walking Tour

The pass includes guided history walking options, and this is one of its most valuable parts. You can choose either the Bogside History Walking Tour or the Martin McCrossan City Walking Tour. The big point is that you’re not just walking between sights. You’re getting a narrative that connects the neighborhoods, the murals, and the museums you’ll visit later.

The Bogside option is especially meaningful for many visitors because the Bogside area is where local history feels most present, not abstract. One review specifically called out the Bogside and views toward the Peace Bridge. I can’t promise every route includes the same viewpoints, but it’s a good reminder that these neighborhoods connect to famous crossing points nearby, and your walk time often gives you more than just museum stops.

If you’re on a short timetable, pick the walk that matches your mood:

  • If you want the most community-focused history framing, the Bogside route is a great choice.
  • If you want a broader city framing, the Martin McCrossan City Walking Tour can help you see the Walled City as a whole.

A page further on, still in Londonderry Derry:

Museum time: Siege Museum and the Museum of Free Derry

Once you’ve got the walking tour context, the museums can land better. The pass includes major stops such as the Siege Museum and The Museum of Free Derry, and the emphasis is on informative exhibits that explain what happened and why it mattered to people living there.

The Siege Museum fits nicely if you want a clear, chronological anchor after walking around. You’ll get the sense of how the city and its residents experienced major periods of conflict, and you’ll understand what you’re seeing outside. It’s also an ideal indoor reset if the weather turns.

The Museum of Free Derry connects to local civic life and community identity. If you’re interested in how people organized, resisted, or built meaning through everyday spaces, this stop is often the one that makes the city feel personal. You can also use it strategically: if you’re doing museums back-to-back, this is a strong choice after your history walk because it builds on what you heard.

Since the pass is scan-based, you control the order. I like the logic of doing one museum that explains conflict context, then another that explains community identity.

Architecture stops: Guildhall, St Augustine’s, and the cathedrals

The pass includes The Guildhall plus multiple church and cathedral sites, and this is where the Walled City’s “old meets lived-in” feel shows up. Even if you only catch part of a building from outside, the architecture gives you a sense of continuity.

That said, right now the included religious sites listed as closed are St Augustine’s Church, St Columb’s Cathedral, and St Eugene’s Cathedral. If those are closed during your visit window, you’ll still be able to see the exteriors and take in the historic streetscape, but you won’t get the inside entry these passes are supposed to cover.

The Guildhall is still worth aiming for because it’s explicitly listed, and it’s the kind of stop that ties the city’s governance and public life into the same story as the museums. When the interior is open, it can also be a good break day or evening, especially if you’re pairing this with museum time.

Tower Museum: the pass payoff (and why some people feel disappointed)

Derry/Londonderry: Attractions Pass - Tower Museum: the pass payoff (and why some people feel disappointed)
The Tower Museum is included, and it’s also the stop that comes up most clearly in negative value experiences. One review said the pass was used only for the Tower Museum, and the visitor felt the overall purchase price made little sense for what they actually got.

Here’s how I’d interpret that without dismissing the pass entirely. It’s likely that some travelers focused on a small set of paid sites, then discovered that other key attractions were free or didn’t require entry fees in the way they expected. If your personal must-do list is short, you can end up paying for entries you never use.

Still, that doesn’t mean Tower Museum is not worth your time. It is included for a reason, and it’s a classic “set your baseline” stop because it connects the city’s past to what visitors can still see and understand today. If you plan to visit multiple included museums and heritage sites, Tower Museum can be your anchor. If you plan mostly to walk outside, take photos, and do one museum, then the pass might feel like overpaying.

My advice: decide early what you want your 1 to 2 days to include, then check what’s open on your dates. If the closed sites reduce your included options, it matters even more.

The value question: $34 per person, entrance fees, and the free-sight reality

The pass costs $34 per person and includes entrance fees. That’s the key line that should guide your expectations. If your plan uses most of the included entry sites, you’re turning one purchase into a bundle of museum time and heritage entries. For people who like packing a lot into a short stay, that’s real value.

But Derry and Londonderry also has plenty of sights you can experience without paying ticket prices. When someone uses a pass but finds they only needed a small slice of it, it can feel unfair. That’s exactly the kind of frustration reflected in low-rating feedback, including one story where the visitor believed around 90 percent of attractions were free or not worth paying for, ending up using the pass mainly for Tower Museum.

So the practical way to judge value is not “Is $34 expensive?” It’s: “Will I scan this pass at several included ticketed locations?” If your answer is yes, this pass can be a time-saver and a budget helper. If your answer is maybe, plan a second option. You might also decide to focus on the museum-heavy route plus the history walk, because those are the parts where an entrance benefit actually translates into time.

Also watch for pass delivery issues. One booking complained they did not receive the correct pass email, so if your inbox is a mess, treat the digital pass like a critical travel document. If it doesn’t arrive, resolve it before you run out of day.

If you end up feeling the pass covered less than expected, one review shared that the office suggested contacting Catherine Crawley, Visitor Services Officer. That’s a useful detail if you need to raise a concern and want the right person in the loop.

When this pass is the right match

Derry/Londonderry: Attractions Pass - When this pass is the right match
I think this pass fits best if:

  • you want 1 to 2 days in the Walled City and you like structure,
  • you care about history and want a narrative from a guided walk before museum entries,
  • you’re comfortable planning around opening times, and
  • you’re planning to enter multiple included attractions, not just one.

It can also work well for couples or solo travelers who don’t want the pressure of a fully guided group pace. The scan-at-each-site format gives you freedom, and the included mix helps you avoid the common mistake of choosing only one museum and missing the “why this city is what it is” context.

If you’re traveling with limited time and you mostly want outdoor sights, then be cautious. The pass includes ticketed entry fees, so if many of your top priorities happen to be free or closed, the value gets weaker fast.

Should you book this attractions pass?

Book it if you’re planning to do the history walk and then follow up with several included museum or heritage entries. You’re paying for entrance fees, so the best outcome is using the pass multiple times across your day or two-day stay. It’s also a good choice if you want the City Walls and Walled City story framed by guided commentary.

Hold off or buy carefully if your plan is light on indoor admissions. With some included sites listed as closed right now and some visitors reporting that many attractions were free, this pass can feel overpriced if you only use one or two scans.

If you do book, your smartest move is to build a simple target list first, then check opening hours for your dates. When the math works and the doors are open, this pass makes Derry easy to conquer without wasting time hunting for what to pay for next.

FAQ

How long is the Derry and Londonderry attractions pass valid?

The pass is valid for 1 to 2 days. You can check availability to see starting times.

Where do I get my pass and how do I use it?

Your digital pass is emailed after booking. You scan the pass at each attraction you want to enter.

What’s included in the pass price?

The pass includes entrance fees to the included attractions.

What is not included?

Food and drinks are not included.

Are all included attractions open?

No. Some included attractions are listed as closed right now, including Saint Columba Heritage Centre, St Augustine’s Church, St Columb’s Cathedral, and St Eugene’s Cathedral.

Is the pass wheelchair accessible?

Yes, wheelchair accessibility is listed for the experience.

Can I get a refund if my plans change?

You can cancel up to 24 hours in advance for a full refund.

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